G3DViewer is a 3D file viewer for GTK+ supporting a variety of file types:
- 3D Studio (
.3ds,.prj) - LightWave (
.lw,.lwb, .lwo) - Alias Wavefront (
.obj) - Impulse TurboSilver / Imagine (
.iob) - AutoCAD (
.dxf) - Quake II Models (
.md2) - Quake III Models (
.md3) - Neutral File Format (
.nff) - 3D Metafile (
.3dmf,.3mf,.b3d) - Caligari TrueSpace Objects (
.cob) - Quick3D Objects & Scenes (
.q3o,q3s) - VRML 1.0 files (
.wrl,.vrml) - AC3D objects (
.ac,.acc) - LeoCAD Models (
.lcd) - Racer car models (
.ar,.dof) - Ultimate Stunts car models (
.glb) - VDrift car models (
.joe,.car) - COLLADA & G**gle Earth (
.dae,.kmz) (new in libg3d 0.0.7) - LDraw (
.dat,.mpd) (new in libg3d 0.0.7) - ASCII Scene Exporter (
.ase) (new in libg3d 0.0.7)
[ Some of the features ]
- Wireframe mode
- Texture support (new in 0.1.99.1)
- Specular lighting (not really nice at the moment)
- changeable background color
[ Requirements ]
- One of the following combinations:
- GTK+ 2.x and GtkGLExt 1.0 (recommended)
- GTK+ 2.x and GtkGLArea 2.0 (1.99)
- GTK+ 1.2 and GtkGLArea 1.x
Support for Gtk+ 1.2 and for GtkGLArea will probably be removed in the next major version (0.3.0). This already includes the preview releases 0.2.99.x. These versions also require
libglade>= 2.4.0. - an OpenGL implementation, e.g. MesaGL: http://www.mesa3d.org
Hardware 3D acceleration is of course better and supported, but not necessary. At the moment I do most development on a slow machine without hardware acceleration.
[ Disclaimer ]
All import plugins are not perfect and there are at least some files known not to work.
[ Click To Download ]
If you cann't access all the download links above, please feel free to E-mail us, we will try our best to send you the accessable download link which suitable for you within 24 hours!
Email : lewosin{at}gmail.com
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